Added comments to src/client.js src/index.js
Added more comments. Changed '/login' post to check if the data isn't null
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@ -1,21 +1,22 @@
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const vid = document.querySelector('video')
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const vid = document.querySelector('video');
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const socket = new WebSocket(`ws://${window.location.hostname}:${window.location.port}`);
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// if the new tms is within this margin of the current tms, then the change is ignored for smoother viewing
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const PLAYING_THRESH = 1
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const PAUSED_THRESH = 0.01
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const PLAYING_THRESH = 1;
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const PAUSED_THRESH = 0.01;
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// local state
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let video_playing = false
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let last_updated = 0
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let client_uid = null
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let video_playing = false;
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let last_updated = 0;
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let client_uid = null;
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// clocks sync variables
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const num_time_sync_cycles = 10
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let over_estimates = new Array()
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let under_estimates = new Array()
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let over_estimate = 0
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let under_estimate = 0
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let correction = 0
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const num_time_sync_cycles = 10;
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let over_estimates = new Array();
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let under_estimates = new Array();
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let over_estimate = 0;
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let under_estimate = 0;
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let correction = 0;
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// Connection opened
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@ -26,6 +27,7 @@ socket.addEventListener('open', function (event) {
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// Got message from the server
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socket.addEventListener("message", (event) => {
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// Time syncing backward server-response
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if (event.data.startsWith("time_sync_response_backward")) {
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let time_at_server = Number(event.data.slice("time_sync_response_backward".length + 1));
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let under_estimate_latest = time_at_server - get_global_time(0);
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@ -37,6 +39,8 @@ socket.addEventListener("message", (event) => {
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console.log(`%c Updated val for under_estimate is ${under_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Time syncing forward server-response
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if (event.data.startsWith("time_sync_response_forward")) {
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let calculated_diff = Number(event.data.slice("time_sync_response_forward".length + 1));
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over_estimates.push(calculated_diff);
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@ -46,6 +50,8 @@ socket.addEventListener("message", (event) => {
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console.log(`%c Updated val for over_estimate is ${over_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Video state update from server
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if (event.data.startsWith("state_update_from_server")) {
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let state = JSON.parse(event.data.slice("state_update_from_server".length + 1));
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@ -55,21 +61,21 @@ socket.addEventListener("message", (event) => {
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}
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// calculating the new timestamp for both cases - when the video is playing and when it is paused
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let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp)
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let gap = Math.abs(proposed_time - vid.currentTime)
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let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp);
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let gap = Math.abs(proposed_time - vid.currentTime);
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console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple')
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console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple');
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if (state.playing) {
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// tolerance while the video is playing
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if (gap > PLAYING_THRESH) {
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vid.currentTime = proposed_time
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vid.currentTime = proposed_time;
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}
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vid.play()
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} else {
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vid.pause()
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// condition to prevent an unnecessary seek
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if (gap > PAUSED_THRESH) {
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vid.currentTime = proposed_time
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vid.currentTime = proposed_time;
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}
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}
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}
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@ -79,10 +85,12 @@ socket.addEventListener("message", (event) => {
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// Connection closed
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socket.addEventListener('close', function (event) {
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console.log('Disconnected from the WS Server');
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client_uid = null
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client_uid = null;
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});
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// Send video state update to the server
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// event: the video event (ex: seeking, pause play)
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function state_change_handler(event) {
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if (event !== null && event !== undefined) {
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if (event.type === 'pause')
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@ -99,9 +107,9 @@ function state_change_handler(event) {
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playing: video_playing,
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global_timestamp: get_global_time(correction),
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client_uid: client_uid
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}
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};
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socket.send(`state_update_from_client ${JSON.stringify(state_image)}`)
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socket.send(`state_update_from_client ${JSON.stringify(state_image)}`);
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}
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// assigning event handlers
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@ -118,12 +126,16 @@ vid.onended = () => {
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}
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// Helper Functions
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//// Helper Functions ////
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// Get
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function get_global_time(delta = 0) {
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let d = new Date();
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return d.getTime() + delta;
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}
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// Get the saved settings from settings.json
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async function get_settings() {
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let s = null;
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await fetch('settings.json')
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@ -134,6 +146,8 @@ async function get_settings() {
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return s;
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}
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// Find the median of an array
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function median(values) {
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if (values.length === 0) {
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return 0;
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@ -147,21 +161,25 @@ function median(values) {
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return (values[half - 1] + values[half]) / 2.0;
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}
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// Wait certain given amount of miliseconds
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function timeout(ms) {
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return new Promise(resolve => setTimeout(resolve, ms));
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}
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// Send the backward update request to the server
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function do_time_sync_one_cycle_backward() {
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socket.send("time_sync_request_backward");
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}
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// Send the forward update request to the server
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function do_time_sync_one_cycle_forward() {
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socket.send(`time_sync_request_forward ${get_global_time()}`);
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}
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// time requests are made every second
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// Sync the client and the server, using backward and forward syncing
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async function do_time_sync() {
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for (let i = 0; i < num_time_sync_cycles; i++) {
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await timeout(500);
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44
src/index.js
44
src/index.js
@ -6,11 +6,14 @@ const WebSocket = require('ws');
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const app = express();
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const server = require('http').createServer(app);
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// creating the server web socket
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const wss = new WebSocket.Server({
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server: server
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});
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// importing settings from settings.json
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const settings = JSON.parse(fs.readFileSync("settings.json"));
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// server variables and video state
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const THRESH_IGNORANCE = 250;
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let users_amount = 0;
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let unique_id = 0;
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@ -23,17 +26,20 @@ let state = {
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};
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wss.on('connection', function connection(ws) {
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// on connection from client send update
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users_amount += 1;
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console.log('A new client Connected. Amount of users: ', users_amount);
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state.client_uid = unique_id;
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unique_id += 1;
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ws.send(`state_update_from_server ${JSON.stringify(state)}`);
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// log web socket error
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ws.on('error', console.error);
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ws.on('message', function message(data) {
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data = data.toString();
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// syncing requests from the client
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if (data.startsWith("time_sync_request_backward")) {
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ws.send(`time_sync_response_backward ${get_time()}`);
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}
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@ -41,15 +47,18 @@ wss.on('connection', function connection(ws) {
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let client_time = Number(data.slice("time_sync_request_forward".length + 1));
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ws.send(`time_sync_response_forward ${get_time() - client_time}`);
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}
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// video state update from client. Update state and broadcast to all users
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if (data.startsWith("state_update_from_client")) {
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let new_state = JSON.parse(data.slice("state_update_from_client".length + 1));
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let too_soon = (get_time() - state.last_updated) < THRESH_IGNORANCE;
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let other_ip = (new_state.client_uid != state.client_uid);
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let stale = (new_state.last_updated < state.last_updated)
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// checking if we should update, in order not to update too much
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if (!stale && !(too_soon && other_ip)) {
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state = new_state;
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// broadcasting to all other clients the new state
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wss.clients.forEach(function each(client) {
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if (client !== ws && client.readyState === WebSocket.OPEN) {
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client.send(`state_update_from_server ${JSON.stringify(state)}`);
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@ -59,6 +68,7 @@ wss.on('connection', function connection(ws) {
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}
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});
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// client disconnect
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ws.on('close', function close() {
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users_amount -= 1;
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console.log('Client diconnected. Amount of users: ', users_amount);
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@ -66,6 +76,10 @@ wss.on('connection', function connection(ws) {
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});
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//// Web server ////
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// app settings
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app.use('/', express.static(__dirname));
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app.use(bodyParser.urlencoded({
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extended: true
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@ -78,6 +92,8 @@ app.use(session({
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logged: false
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}));
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// home page
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app.get("/", function (req, res) {
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if (req.session.logged)
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res.sendFile(__dirname + "/main.html");
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@ -85,19 +101,26 @@ app.get("/", function (req, res) {
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res.sendFile(__dirname + "/login.html");
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});
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// receive login info
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app.post("/login", function (req, res) {
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const data = req.body;
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if (!data)
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res.sendStatus(400);
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if (data.password == settings.password)
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req.session.logged = true;
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else
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req.session.logged = false;
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{
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if (data.password == settings.password)
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req.session.logged = true;
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else
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req.session.logged = false;
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res.redirect("/");
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}
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res.redirect("/");
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});
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// video streaming
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app.get("/video", function (req, res) {
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// Ensure there is a range given for the video
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const range = req.headers.range;
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@ -109,13 +132,13 @@ app.get("/video", function (req, res) {
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const videoPath = settings.video_path;
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const videoSize = fs.statSync(videoPath).size;
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// Parse Range
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// parse Range
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// Example: "bytes=32324-"
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const CHUNK_SIZE = 10 ** 6; // 1MB
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const start = Number(range.replace(/\D/g, ""));
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const end = Math.min(start + CHUNK_SIZE, videoSize - 1);
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// Create headers
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// create headers
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const contentLength = end - start + 1;
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const headers = {
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"Content-Range": `bytes ${start}-${end}/${videoSize}`,
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@ -133,14 +156,17 @@ app.get("/video", function (req, res) {
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end
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});
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// Stream the video chunk to the client
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// stream the video chunk to the client
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videoStream.pipe(res);
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});
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// host server on given ip and port
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server.listen(settings.server_port, settings.server_ip,
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() => console.log(`Server started at ${settings.server_ip}:${settings.server_port}`));
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// function to get the current time
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function get_time() {
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let d = new Date();
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return d.getTime();
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