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Author | SHA1 | Date | |
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2ff40ef4e9 |
46
05-trees/BinaryNode.h
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46
05-trees/BinaryNode.h
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@ -0,0 +1,46 @@
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#ifndef _BINARY_NODE
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#define _BINARY_NODE
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template<class ItemType>
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class BinaryNode {
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private:
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ItemType item; // Data portion
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BinaryNode<ItemType> *leftPtr; // Pointer to left child
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BinaryNode<ItemType> *rightPtr; // Pointer to right child
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public:
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// constructors
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BinaryNode(const ItemType &anItem) {
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item = anItem;
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leftPtr = 0;
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rightPtr = 0;
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}
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BinaryNode(const ItemType &anItem,
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BinaryNode<ItemType> *left,
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BinaryNode<ItemType> *right) {
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item = anItem;
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leftPtr = left;
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rightPtr = right;
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}
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// setters
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void setItem(const ItemType &anItem) { item = anItem; }
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void setLeftPtr(BinaryNode<ItemType> *left) { leftPtr = left; }
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void setRightPtr(BinaryNode<ItemType> *right) { rightPtr = right; }
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// getters
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ItemType getItem() const { return item; }
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BinaryNode<ItemType> *getLeftPtr() const { return leftPtr; }
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BinaryNode<ItemType> *getRightPtr() const { return rightPtr; }
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// other functions
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bool isLeaf() const { return (leftPtr == 0 && rightPtr == 0); }
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};
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#endif
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127
05-trees/BinarySearchTree.h
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127
05-trees/BinarySearchTree.h
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@ -0,0 +1,127 @@
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// Binary Search Tree ADT
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// Created by Iurii Tatishchev
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// Modified by: Iurii Tatishchev
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#ifndef _BINARY_SEARCH_TREE
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#define _BINARY_SEARCH_TREE
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#include "BinaryTree.h"
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template<class ItemType>
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class BinarySearchTree : public BinaryTree<ItemType> {
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public:
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// insert a node at the correct location
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bool insert(const ItemType &item);
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// remove a node if found
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//bool remove(const ItemType &item);
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// find a target node
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//bool search(const ItemType &target, ItemType &returnedItem) const;
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// find the smallest node
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bool findSmallest(ItemType &returnedItem) const;
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// find the largest node
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bool findLargest(ItemType &returnedItem) const;
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private:
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// internal insert node: insert newNode in nodePtr subtree
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BinaryNode<ItemType> *_insert(BinaryNode<ItemType> *nodePtr, BinaryNode<ItemType> *newNode);
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// search for target node
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//BinaryNode<ItemType>* _search(BinaryNode<ItemType>* treePtr, const ItemType &target) const;
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// find the smallest node
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BinaryNode<ItemType> *_findSmallest(BinaryNode<ItemType> *nodePtr, ItemType &smallest) const;
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// find the biggest node
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BinaryNode<ItemType> *_findLargest(BinaryNode<ItemType> *nodePtr, ItemType &smallest) const;
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// internal remove node: locate and delete target node under nodePtr subtree
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// BinaryNode<ItemType>* _remove(BinaryNode<ItemType>* nodePtr, const ItemType target, bool &success);
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// delete target node from tree, called by internal remove node
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// BinaryNode<ItemType>* _removeNode(BinaryNode<ItemType>* targetNodePtr);
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// remove the leftmost node in the left subtree of nodePtr
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// BinaryNode<ItemType>* _removeLeftmostNode(BinaryNode<ItemType>* nodePtr, ItemType &successor);
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};
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///////////////////////// public function definitions ///////////////////////////
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// Inserting items within a tree
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template<class ItemType>
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bool BinarySearchTree<ItemType>::insert(const ItemType &newEntry) {
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BinaryNode<ItemType> *newNodePtr = new BinaryNode<ItemType>(newEntry);
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this->rootPtr = _insert(this->rootPtr, newNodePtr);
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return true;
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}
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// Finding the smallest, which is the leftmost leaf (wrapper function)
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template<class ItemType>
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bool BinarySearchTree<ItemType>::findSmallest(ItemType &returnedItem) const {
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BinaryNode<ItemType> *temp = nullptr;
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temp = _findSmallest(this->rootPtr, returnedItem);
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return temp != nullptr;
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}
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// Finding the biggest, which is the rightmost leaf (wrapper function)
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template<class ItemType>
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bool BinarySearchTree<ItemType>::findLargest(ItemType &returnedItem) const {
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BinaryNode<ItemType> *temp = nullptr;
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temp = _findLargest(this->rootPtr, returnedItem);
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return temp != nullptr;
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}
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//////////////////////////// private functions ////////////////////////////////////////////
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// Implementation of the insert operation - iterative algorithm
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template<class ItemType>
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BinaryNode<ItemType> *BinarySearchTree<ItemType>::_insert(BinaryNode<ItemType> *nodePtr,
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BinaryNode<ItemType> *newNodePtr) {
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BinaryNode<ItemType> *pWalk = nodePtr, *parent = nullptr;
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if (!nodePtr) // == NULL
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{
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nodePtr = newNodePtr;
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return nodePtr;
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} else {
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while (pWalk) // != NULL
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{
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parent = pWalk;
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if (pWalk->getItem() > newNodePtr->getItem())
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pWalk = pWalk->getLeftPtr();
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else
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pWalk = pWalk->getRightPtr();
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}
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if (parent->getItem() > newNodePtr->getItem())
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parent->setLeftPtr(newNodePtr);
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else
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parent->setRightPtr(newNodePtr);
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}
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return nodePtr;
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}
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// Implementation to find the smallest: recursive
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template<class ItemType>
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BinaryNode<ItemType> *
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BinarySearchTree<ItemType>::_findSmallest(BinaryNode<ItemType> *nodePtr, ItemType &smallest) const {
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if (nodePtr->getLeftPtr() == nullptr) {
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smallest = nodePtr->getItem();
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return nodePtr;
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}
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return _findSmallest(nodePtr->getLeftPtr(), smallest);
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}
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// Implementation to find the largest: recursive
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template<class ItemType>
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BinaryNode<ItemType> *BinarySearchTree<ItemType>::_findLargest(BinaryNode<ItemType> *nodePtr, ItemType &biggest) const {
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if (nodePtr->getRightPtr() == nullptr) {
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biggest = nodePtr->getItem();
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return nodePtr;
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}
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return _findLargest(nodePtr->getRightPtr(), biggest);
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}
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#endif
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@ -1,145 +0,0 @@
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// Implementation file for the BinaryTree class
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#include <iostream> // For cout and NULL
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#include "BinaryTree.h"
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#include <cstdlib> // For rand()
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#include <ctime> // For time()
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using namespace std;
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/**~*~*
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Constructor
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*~**/
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BinaryTree::BinaryTree() {
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root = NULL;
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count = 0;
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}
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/**~*~*
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This function calls a recursive function to traverse the
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tree in postorder
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*~**/
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void BinaryTree::postOrder(void visit(const Data &)) const {
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_postOrder(root, visit);
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}
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/**~*~*
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Postorder Traversal of the Binary Tree:
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Left-Right-Root
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*~**/
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void BinaryTree::_postOrder(BinaryTree::Node *root, void visit(const Data &)) const {
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if (root == nullptr) return;
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_postOrder(root->left, visit);
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_postOrder(root->right, visit);
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visit(root->data);
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}
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/**~*~*
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This function calls a recursive function to traverse the
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tree in preorder
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*~**/
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void BinaryTree::preOrder(void visit(const Data &)) const {
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_preOrder(root, visit);
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}
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/**~*~*
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Postorder Traversal of the Binary Tree:
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Left-Right-Root
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*~**/
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void BinaryTree::_preOrder(BinaryTree::Node *root, void visit(const Data &)) const {
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if (root == nullptr) return;
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visit(root->data);
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_preOrder(root->left, visit);
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_preOrder(root->right, visit);
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}
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/**~*~*
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This function calls a recursive function to traverse the
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tree in inorder
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*~**/
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void BinaryTree::inOrder(void visit(const Data &)) const {
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_inOrder(root, visit);
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}
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/**~*~*
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Inorder Traversal of the Binary Tree:
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Left-Root-Right
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*~**/
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void BinaryTree::_inOrder(Node *root, void visit(const Data &)) const {
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if (root) {
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_inOrder(root->left, visit);
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//cout << root->data.num << " ";
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visit(root->data);
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// cout has been replaced with a call for visit
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// What is visit?
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// visit is a generic name for a display function
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// in main(), when inOrder is called, it is decided what function address to assign to visit
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// here, you just use visit the way you would use/call a function
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_inOrder(root->right, visit);
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// ------------------^^^^^^ visit as an argument
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}
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}
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/**~*~*
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Insert data into a random Binary Tree
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*~**/
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void BinaryTree::insert(Data dataIn) {
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Node *newNode;
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Node *pWalk;
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Node *parent;
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int rand_num;
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// allocate the new node
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newNode = new Node;
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newNode->data = dataIn;
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newNode->left = NULL;
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newNode->right = NULL;
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// find a "random" parent
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if (!root) // tree is empty
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root = newNode;
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else {
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parent = NULL; // root does not have a parent
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pWalk = root;
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while (pWalk) {
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parent = pWalk;
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rand_num = rand() % 100;
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if (rand_num % 2) // if odd - take left
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pWalk = pWalk->left;
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else
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pWalk = pWalk->right;
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}
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// insert the new node
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if (!parent->left) // no left child
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parent->left = newNode;
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else
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parent->right = newNode;
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}
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count++;
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}
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/**~*~*
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Destructor
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This function calls a recursive function to delete all nodes in the binary tree
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*~**/
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BinaryTree::~BinaryTree() {
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if (root)
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_destroy(root);
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}
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/**~*~*
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This function traverses the binary tree in postorder and deletes every node
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*~**/
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void BinaryTree::_destroy(Node *root) {
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if (root) {
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_destroy(root->left);
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_destroy(root->right);
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delete root;
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}
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}
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@ -1,47 +1,111 @@
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// Specification file for the BinaryTree class
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#ifndef BINARY_TREE_H
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#define BINARY_TREE_H
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// Binary tree abstract base class
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// Created by Iurii Tatishchev
|
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// Modified by: Iurii Tatishchev
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struct Data {
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int num;
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// more fields could be added if needed
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};
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#ifndef _BINARY_TREE
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#define _BINARY_TREE
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#include "BinaryNode.h"
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template<class ItemType>
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class BinaryTree {
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private:
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struct Node {
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Data data; // The value in this node
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Node *left; // To point to the left node
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Node *right; // To point to the right node
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};
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Node *root; // root of the tree
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int count; // number of nodes in the tree
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protected:
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BinaryNode<ItemType> *rootPtr; // ptr to root node
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int count; // number of nodes in tree
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public:
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// Constructor
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BinaryTree();
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// "admin" functions
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BinaryTree() {
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rootPtr = nullptr;
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count = 0;
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}
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// Destructor
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~BinaryTree();
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BinaryTree(const BinaryTree<ItemType> &tree) {}
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// Binary Tree operations
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void insert(Data dataIn);
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virtual ~BinaryTree() { destroyTree(rootPtr); }
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void inOrder(void visit(const Data &)) const;
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// common functions for all binary trees
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bool isEmpty() const { return count == 0; }
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void preOrder(void visit(const Data &)) const;
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int getCount() const { return count; }
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void postOrder(void visit(const Data &)) const;
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void clear() {
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destroyTree(rootPtr);
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rootPtr = nullptr;
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count = 0;
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}
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void preOrder(void visit(ItemType &)) const { _preorder(visit, rootPtr); }
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void inOrder(void visit(ItemType &)) const { _inorder(visit, rootPtr); }
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|
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void postOrder(void visit(ItemType &)) const { _postorder(visit, rootPtr); }
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// void printTree(void visit(ItemType &, int)) const{_printTree(visit, rootPtr, 1);}
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// abstract functions to be implemented by derived class
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virtual bool insert(const ItemType &newData) = 0;
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//virtual bool remove(const ItemType &data) = 0;
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//virtual bool search(const ItemType &target, ItemType & returnedItem) const = 0;
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private:
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void _inOrder(Node *root, void visit(const Data &)) const;
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// delete all nodes from the tree
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void destroyTree(BinaryNode<ItemType> *nodePtr);
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void _preOrder(Node *root, void visit(const Data &)) const;
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// internal traverse
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void _preorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const;
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|
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void _postOrder(Node *root, void visit(const Data &)) const;
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void _inorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const;
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void _postorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const;
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// void _printTree(void visit(ItemType &, int), BinaryNode<ItemType>* nodePtr, int level) const;
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|
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void _destroy(Node *root);
|
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};
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// Destroy the entire tree
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template<class ItemType>
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void BinaryTree<ItemType>::destroyTree(BinaryNode<ItemType> *nodePtr) {
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if (nodePtr) // != NULL
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{
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destroyTree(nodePtr->getLeftPtr());
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destroyTree(nodePtr->getRightPtr());
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// cout << "DEBUG - Destructor: Now deleting " << nodePtr->getItem().getName() << endl;
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delete nodePtr;
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}
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}
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|
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// Preorder Traversal
|
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template<class ItemType>
|
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void BinaryTree<ItemType>::_preorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const {
|
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if (nodePtr == nullptr) return;
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|
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ItemType item = nodePtr->getItem();
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visit(item);
|
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_preorder(visit, nodePtr->getLeftPtr());
|
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_preorder(visit, nodePtr->getRightPtr());
|
||||
|
||||
}
|
||||
|
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// Inorder Traversal
|
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template<class ItemType>
|
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void BinaryTree<ItemType>::_inorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const {
|
||||
if (nodePtr) // != NULL
|
||||
{
|
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ItemType item = nodePtr->getItem();
|
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_inorder(visit, nodePtr->getLeftPtr());
|
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visit(item);
|
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_inorder(visit, nodePtr->getRightPtr());
|
||||
}
|
||||
}
|
||||
|
||||
// Postorder Traversal
|
||||
template<class ItemType>
|
||||
void BinaryTree<ItemType>::_postorder(void visit(ItemType &), BinaryNode<ItemType> *nodePtr) const {
|
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if (nodePtr == nullptr) return;
|
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|
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_postorder(visit, nodePtr->getLeftPtr());
|
||||
_postorder(visit, nodePtr->getRightPtr());
|
||||
ItemType item = nodePtr->getItem();
|
||||
visit(item);
|
||||
}
|
||||
|
||||
#endif
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||||
|
@ -1,90 +0,0 @@
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/**
|
||||
|
||||
Test Driver for Binary Tree functions
|
||||
|
||||
This program builds a BT of random integers
|
||||
|
||||
Note: The BT_insert() function is specific to this exercise
|
||||
|
||||
The main goal of this example is build a binary tree that could be used to
|
||||
test the traversal and other binary tree functions
|
||||
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cstdlib>
|
||||
#include <cstdlib>
|
||||
#include <ctime>
|
||||
#include "BinaryTree.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
void build_BT(BinaryTree &tree, int n);
|
||||
|
||||
void hDisplay(const Data &item); // horizontal display: all items on one line
|
||||
void vDisplay(const Data &item); // vertical display: one item per line
|
||||
|
||||
int main(void) {
|
||||
BinaryTree tree;
|
||||
int n; // number of nodes
|
||||
char option;
|
||||
cout << "What is the number of nodes in the BT? " << endl;
|
||||
cin >> n;
|
||||
cout << "What traversal[prE/posT]? " << endl;
|
||||
cin >> option;
|
||||
|
||||
build_BT(tree, n);
|
||||
|
||||
cout << " Inorder: ";
|
||||
tree.inOrder(hDisplay); // hDisplay is the inOrder's argument
|
||||
cout << endl;
|
||||
|
||||
if (option == 'T' || option == 't') {
|
||||
cout << "Postorder: ";
|
||||
tree.postOrder(hDisplay); // passing hDisplay to postOrder
|
||||
cout << endl;
|
||||
tree.postOrder(vDisplay); // passing vDisplay to postOrder
|
||||
cout << endl;
|
||||
}
|
||||
if (option == 'E' || option == 'e') {
|
||||
cout << " Preorder: ";
|
||||
tree.preOrder(hDisplay); // passing hDisplay to preOrder
|
||||
cout << endl;
|
||||
tree.preOrder(vDisplay); // passing vDisplay to preOrder
|
||||
cout << endl;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**~*~*
|
||||
Builds a random Binary Tree of integer numbers within the range
|
||||
[10, 99]; root is always 50
|
||||
*/
|
||||
void build_BT(BinaryTree &tree, int n) {
|
||||
Data data = {50};
|
||||
|
||||
// allocate and initialize the root
|
||||
tree.insert(data);
|
||||
|
||||
//srand((unsigned int)time(0));
|
||||
while (--n) {
|
||||
data.num = rand() % 90 + 10;
|
||||
tree.insert(data);
|
||||
}
|
||||
}
|
||||
|
||||
// The following two functions are used as arguments to other functions
|
||||
/**~*~*
|
||||
horizontal display: all items on one line
|
||||
*/
|
||||
void hDisplay(const Data &item) {
|
||||
cout << item.num << " ";
|
||||
}
|
||||
|
||||
/**~*~*
|
||||
// vertical display: one item per line
|
||||
*/
|
||||
void vDisplay(const Data &item) {
|
||||
cout << item.num << endl;
|
||||
}
|
@ -3,6 +3,7 @@ project(05_trees)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
add_executable(05_trees BinaryTree_Demo.cpp
|
||||
BinaryTree.cpp
|
||||
BinaryTree.h)
|
||||
add_executable(05_trees main.cpp
|
||||
BinaryTree.h
|
||||
BinaryNode.h
|
||||
BinarySearchTree.h)
|
||||
|
74
05-trees/main.cpp
Normal file
74
05-trees/main.cpp
Normal file
@ -0,0 +1,74 @@
|
||||
// BST ADT
|
||||
// Smallest/Largest
|
||||
// Name: Iurii Tatishchev
|
||||
|
||||
#include "BinarySearchTree.h"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
using namespace std;
|
||||
|
||||
void buildBST(int n, BinarySearchTree<int> &);
|
||||
|
||||
void hDisplay(int &);
|
||||
|
||||
void vDisplay(int &);
|
||||
|
||||
|
||||
int main() {
|
||||
BinarySearchTree<int> bst;
|
||||
|
||||
int n;
|
||||
char option;
|
||||
|
||||
cout << "What is the number of nodes in the BST? " << endl;
|
||||
cin >> n;
|
||||
cout << "Find Smallest or Largest[S/L]? " << endl;
|
||||
cin >> option;
|
||||
|
||||
buildBST(n, bst);
|
||||
|
||||
if (n < 15) {
|
||||
cout << " Inorder: ";
|
||||
bst.inOrder(hDisplay);
|
||||
cout << endl;
|
||||
}
|
||||
if (option == 'S' || option == 's') {
|
||||
int minVal;
|
||||
bst.findSmallest(minVal);
|
||||
cout << "Smallest: " << minVal << endl;
|
||||
} else if (option == 'L' || option == 'l') {
|
||||
int maxVal;
|
||||
bst.findLargest(maxVal);
|
||||
cout << "Largest: " << maxVal << endl;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
buildBST: builds a binary search tree
|
||||
of integers
|
||||
*/
|
||||
void buildBST(int n, BinarySearchTree<int> &bst) {
|
||||
int item;
|
||||
|
||||
while (n--) {
|
||||
item = rand() % 30 + 10;
|
||||
bst.insert(item);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
horizontal display: all items on one line
|
||||
*/
|
||||
void hDisplay(int &item) {
|
||||
cout << item << " ";
|
||||
}
|
||||
|
||||
/*
|
||||
vertical display: one item per line
|
||||
*/
|
||||
void vDisplay(int &item) {
|
||||
cout << item << endl;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user