graceful handling of disconnects and page reloads
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302113baee
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06d5336d4b
179
src/client.js
179
src/client.js
@ -1,6 +1,106 @@
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const vid = document.querySelector('video');
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const wsProto = window.location.protocol === 'https:' ? 'wss' : 'ws';
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const socket = new WebSocket(`${wsProto}://${window.location.hostname}:${window.location.port}`);
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let socket = null; // Initialize socket as null
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let retryInterval = 1000; // Initial retry interval in milliseconds
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const maxRetryInterval = 30000; // Maximum retry interval
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function createWebSocket() {
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socket = new WebSocket(`${wsProto}://${window.location.hostname}:${window.location.port}`);
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// Connection opened
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socket.addEventListener('open', function (event) {
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console.log('Connected to WS Server');
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retryInterval = 1000; // Reset retry interval on successful connection
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});
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// Got message from the server
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socket.addEventListener("message", (event) => {
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// Reload the page if the server sends a reload request
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if (event.data.startsWith("reload_request")) {
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console.log("Reloading the page as requested by the server");
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setTimeout(() => window.location.reload(), 1000);
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return;
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}
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// Time syncing backward server-response
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if (event.data.startsWith("time_sync_response_backward")) {
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let time_at_server = Number(event.data.slice("time_sync_response_backward".length + 1));
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let under_estimate_latest = time_at_server - get_global_time(0);
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under_estimates.push(under_estimate_latest);
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under_estimate = median(under_estimates);
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correction = (under_estimate + over_estimate) / 2;
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console.log(`%c Updated val for under_estimate is ${under_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Time syncing forward server-response
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if (event.data.startsWith("time_sync_response_forward")) {
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let calculated_diff = Number(event.data.slice("time_sync_response_forward".length + 1));
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over_estimates.push(calculated_diff);
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over_estimate = median(over_estimates);
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correction = (under_estimate + over_estimate) / 2;
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console.log(`%c Updated val for over_estimate is ${over_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Video state update from server
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if (event.data.startsWith("state_update_from_server")) {
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let state = JSON.parse(event.data.slice("state_update_from_server".length + 1));
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// Whenever the client connects or reconnects
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if (client_uid == null) {
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client_uid = state.client_uid;
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}
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// calculating the new timestamp for both cases - when the video is playing and when it is paused
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let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp);
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let gap = Math.abs(proposed_time - vid.currentTime);
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console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple');
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if (state.playing) {
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// tolerance while the video is playing
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if (gap > PLAYING_THRESH) {
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vid.currentTime = proposed_time;
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}
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vid.play()
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} else {
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vid.pause()
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// condition to prevent an unnecessary seek
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if (gap > PAUSED_THRESH) {
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vid.currentTime = proposed_time;
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}
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}
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}
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});
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// Connection closed
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socket.addEventListener('close', function (event) {
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console.log('Disconnected from the WS Server');
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client_uid = null;
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retryWebSocketConnection(); // Attempt to reconnect
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});
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// Connection error
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socket.addEventListener('error', function (event) {
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console.error('WebSocket error:', event);
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socket.close(); // Ensure the socket is closed on error
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});
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}
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function retryWebSocketConnection() {
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console.log(`Attempting to reconnect in ${retryInterval / 1000} seconds...`);
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setTimeout(() => {
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retryInterval = Math.min(retryInterval * 2, maxRetryInterval); // Exponential backoff
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createWebSocket(); // Recreate the WebSocket connection
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}, retryInterval);
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}
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// Initial WebSocket connection
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createWebSocket();
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// if the new tms is within this margin of the current tms, then the change is ignored for smoother viewing
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const PLAYING_THRESH = 1;
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@ -19,78 +119,6 @@ let over_estimate = 0;
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let under_estimate = 0;
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let correction = 0;
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// Connection opened
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socket.addEventListener('open', function (event) {
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console.log('Connected to WS Server');
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});
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// Got message from the server
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socket.addEventListener("message", (event) => {
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// Time syncing backward server-response
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if (event.data.startsWith("time_sync_response_backward")) {
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let time_at_server = Number(event.data.slice("time_sync_response_backward".length + 1));
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let under_estimate_latest = time_at_server - get_global_time(0);
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under_estimates.push(under_estimate_latest);
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under_estimate = median(under_estimates);
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correction = (under_estimate + over_estimate) / 2;
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console.log(`%c Updated val for under_estimate is ${under_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Time syncing forward server-response
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if (event.data.startsWith("time_sync_response_forward")) {
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let calculated_diff = Number(event.data.slice("time_sync_response_forward".length + 1));
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over_estimates.push(calculated_diff);
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over_estimate = median(over_estimates);
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correction = (under_estimate + over_estimate) / 2;
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console.log(`%c Updated val for over_estimate is ${over_estimate}`, "color:green");
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console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
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}
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// Video state update from server
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if (event.data.startsWith("state_update_from_server")) {
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let state = JSON.parse(event.data.slice("state_update_from_server".length + 1));
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// Whenever the client connects or reconnects
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if (client_uid == null) {
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client_uid = state.client_uid;
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}
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// calculating the new timestamp for both cases - when the video is playing and when it is paused
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let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp);
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let gap = Math.abs(proposed_time - vid.currentTime);
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console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple');
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if (state.playing) {
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// tolerance while the video is playing
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if (gap > PLAYING_THRESH) {
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vid.currentTime = proposed_time;
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}
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vid.play()
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} else {
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vid.pause()
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// condition to prevent an unnecessary seek
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if (gap > PAUSED_THRESH) {
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vid.currentTime = proposed_time;
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}
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}
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}
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});
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// Connection closed
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socket.addEventListener('close', function (event) {
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console.log('Disconnected from the WS Server');
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client_uid = null;
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setTimeout(() => window.location.reload(), 1000);
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});
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// Send video state update to the server
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// event: the video event (ex: seeking, pause play)
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function state_change_handler(event) {
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@ -111,7 +139,9 @@ function state_change_handler(event) {
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client_uid: client_uid
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};
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socket.send(`state_update_from_client ${JSON.stringify(state_image)}`);
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if (socket.readyState === WebSocket.OPEN) {
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socket.send(`state_update_from_client ${JSON.stringify(state_image)}`);
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}
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}
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// assigning event handlers
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@ -213,3 +243,4 @@ document.addEventListener('DOMContentLoaded', function() {
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style.textContent = `::cue { font-size: ${size} !important; }`;
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});
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});
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@ -187,7 +187,10 @@ server.listen(settings.server_port, settings.server_ip,
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process.on('SIGINT', () => {
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console.log("Shutting down server...");
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// wss.close();
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wss.clients.forEach(client => client.terminate());
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wss.clients.forEach(client => {
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client.send("reload_request");
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client.terminate();
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});
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server.close(() => {
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console.log("Server closed");
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process.exit(0);
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