graceful handling of disconnects and page reloads
This commit is contained in:
parent
302113baee
commit
06d5336d4b
179
src/client.js
179
src/client.js
@ -1,6 +1,106 @@
|
|||||||
const vid = document.querySelector('video');
|
const vid = document.querySelector('video');
|
||||||
const wsProto = window.location.protocol === 'https:' ? 'wss' : 'ws';
|
const wsProto = window.location.protocol === 'https:' ? 'wss' : 'ws';
|
||||||
const socket = new WebSocket(`${wsProto}://${window.location.hostname}:${window.location.port}`);
|
let socket = null; // Initialize socket as null
|
||||||
|
let retryInterval = 1000; // Initial retry interval in milliseconds
|
||||||
|
const maxRetryInterval = 30000; // Maximum retry interval
|
||||||
|
|
||||||
|
function createWebSocket() {
|
||||||
|
socket = new WebSocket(`${wsProto}://${window.location.hostname}:${window.location.port}`);
|
||||||
|
|
||||||
|
// Connection opened
|
||||||
|
socket.addEventListener('open', function (event) {
|
||||||
|
console.log('Connected to WS Server');
|
||||||
|
retryInterval = 1000; // Reset retry interval on successful connection
|
||||||
|
});
|
||||||
|
|
||||||
|
// Got message from the server
|
||||||
|
socket.addEventListener("message", (event) => {
|
||||||
|
|
||||||
|
// Reload the page if the server sends a reload request
|
||||||
|
if (event.data.startsWith("reload_request")) {
|
||||||
|
console.log("Reloading the page as requested by the server");
|
||||||
|
setTimeout(() => window.location.reload(), 1000);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Time syncing backward server-response
|
||||||
|
if (event.data.startsWith("time_sync_response_backward")) {
|
||||||
|
let time_at_server = Number(event.data.slice("time_sync_response_backward".length + 1));
|
||||||
|
let under_estimate_latest = time_at_server - get_global_time(0);
|
||||||
|
|
||||||
|
under_estimates.push(under_estimate_latest);
|
||||||
|
under_estimate = median(under_estimates);
|
||||||
|
correction = (under_estimate + over_estimate) / 2;
|
||||||
|
|
||||||
|
console.log(`%c Updated val for under_estimate is ${under_estimate}`, "color:green");
|
||||||
|
console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
|
||||||
|
}
|
||||||
|
|
||||||
|
// Time syncing forward server-response
|
||||||
|
if (event.data.startsWith("time_sync_response_forward")) {
|
||||||
|
let calculated_diff = Number(event.data.slice("time_sync_response_forward".length + 1));
|
||||||
|
over_estimates.push(calculated_diff);
|
||||||
|
over_estimate = median(over_estimates);
|
||||||
|
correction = (under_estimate + over_estimate) / 2;
|
||||||
|
|
||||||
|
console.log(`%c Updated val for over_estimate is ${over_estimate}`, "color:green");
|
||||||
|
console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
|
||||||
|
}
|
||||||
|
|
||||||
|
// Video state update from server
|
||||||
|
if (event.data.startsWith("state_update_from_server")) {
|
||||||
|
let state = JSON.parse(event.data.slice("state_update_from_server".length + 1));
|
||||||
|
|
||||||
|
// Whenever the client connects or reconnects
|
||||||
|
if (client_uid == null) {
|
||||||
|
client_uid = state.client_uid;
|
||||||
|
}
|
||||||
|
|
||||||
|
// calculating the new timestamp for both cases - when the video is playing and when it is paused
|
||||||
|
let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp);
|
||||||
|
let gap = Math.abs(proposed_time - vid.currentTime);
|
||||||
|
|
||||||
|
console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple');
|
||||||
|
if (state.playing) {
|
||||||
|
// tolerance while the video is playing
|
||||||
|
if (gap > PLAYING_THRESH) {
|
||||||
|
vid.currentTime = proposed_time;
|
||||||
|
}
|
||||||
|
vid.play()
|
||||||
|
} else {
|
||||||
|
vid.pause()
|
||||||
|
// condition to prevent an unnecessary seek
|
||||||
|
if (gap > PAUSED_THRESH) {
|
||||||
|
vid.currentTime = proposed_time;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Connection closed
|
||||||
|
socket.addEventListener('close', function (event) {
|
||||||
|
console.log('Disconnected from the WS Server');
|
||||||
|
client_uid = null;
|
||||||
|
retryWebSocketConnection(); // Attempt to reconnect
|
||||||
|
});
|
||||||
|
|
||||||
|
// Connection error
|
||||||
|
socket.addEventListener('error', function (event) {
|
||||||
|
console.error('WebSocket error:', event);
|
||||||
|
socket.close(); // Ensure the socket is closed on error
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function retryWebSocketConnection() {
|
||||||
|
console.log(`Attempting to reconnect in ${retryInterval / 1000} seconds...`);
|
||||||
|
setTimeout(() => {
|
||||||
|
retryInterval = Math.min(retryInterval * 2, maxRetryInterval); // Exponential backoff
|
||||||
|
createWebSocket(); // Recreate the WebSocket connection
|
||||||
|
}, retryInterval);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Initial WebSocket connection
|
||||||
|
createWebSocket();
|
||||||
|
|
||||||
// if the new tms is within this margin of the current tms, then the change is ignored for smoother viewing
|
// if the new tms is within this margin of the current tms, then the change is ignored for smoother viewing
|
||||||
const PLAYING_THRESH = 1;
|
const PLAYING_THRESH = 1;
|
||||||
@ -19,78 +119,6 @@ let over_estimate = 0;
|
|||||||
let under_estimate = 0;
|
let under_estimate = 0;
|
||||||
let correction = 0;
|
let correction = 0;
|
||||||
|
|
||||||
|
|
||||||
// Connection opened
|
|
||||||
socket.addEventListener('open', function (event) {
|
|
||||||
console.log('Connected to WS Server');
|
|
||||||
});
|
|
||||||
|
|
||||||
// Got message from the server
|
|
||||||
socket.addEventListener("message", (event) => {
|
|
||||||
|
|
||||||
// Time syncing backward server-response
|
|
||||||
if (event.data.startsWith("time_sync_response_backward")) {
|
|
||||||
let time_at_server = Number(event.data.slice("time_sync_response_backward".length + 1));
|
|
||||||
let under_estimate_latest = time_at_server - get_global_time(0);
|
|
||||||
|
|
||||||
under_estimates.push(under_estimate_latest);
|
|
||||||
under_estimate = median(under_estimates);
|
|
||||||
correction = (under_estimate + over_estimate) / 2;
|
|
||||||
|
|
||||||
console.log(`%c Updated val for under_estimate is ${under_estimate}`, "color:green");
|
|
||||||
console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Time syncing forward server-response
|
|
||||||
if (event.data.startsWith("time_sync_response_forward")) {
|
|
||||||
let calculated_diff = Number(event.data.slice("time_sync_response_forward".length + 1));
|
|
||||||
over_estimates.push(calculated_diff);
|
|
||||||
over_estimate = median(over_estimates);
|
|
||||||
correction = (under_estimate + over_estimate) / 2;
|
|
||||||
|
|
||||||
console.log(`%c Updated val for over_estimate is ${over_estimate}`, "color:green");
|
|
||||||
console.log(`%c New correction time is ${correction} miliseconds`, 'color:red; font-size:12px');
|
|
||||||
}
|
|
||||||
|
|
||||||
// Video state update from server
|
|
||||||
if (event.data.startsWith("state_update_from_server")) {
|
|
||||||
let state = JSON.parse(event.data.slice("state_update_from_server".length + 1));
|
|
||||||
|
|
||||||
// Whenever the client connects or reconnects
|
|
||||||
if (client_uid == null) {
|
|
||||||
client_uid = state.client_uid;
|
|
||||||
}
|
|
||||||
|
|
||||||
// calculating the new timestamp for both cases - when the video is playing and when it is paused
|
|
||||||
let proposed_time = (state.playing) ? ((get_global_time(correction) - state.global_timestamp) / 1000 + state.video_timestamp) : (state.video_timestamp);
|
|
||||||
let gap = Math.abs(proposed_time - vid.currentTime);
|
|
||||||
|
|
||||||
console.log(`%cGap was ${proposed_time - vid.currentTime}`, 'font-size:12px; color:purple');
|
|
||||||
if (state.playing) {
|
|
||||||
// tolerance while the video is playing
|
|
||||||
if (gap > PLAYING_THRESH) {
|
|
||||||
vid.currentTime = proposed_time;
|
|
||||||
}
|
|
||||||
vid.play()
|
|
||||||
} else {
|
|
||||||
vid.pause()
|
|
||||||
// condition to prevent an unnecessary seek
|
|
||||||
if (gap > PAUSED_THRESH) {
|
|
||||||
vid.currentTime = proposed_time;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
|
|
||||||
// Connection closed
|
|
||||||
socket.addEventListener('close', function (event) {
|
|
||||||
console.log('Disconnected from the WS Server');
|
|
||||||
client_uid = null;
|
|
||||||
setTimeout(() => window.location.reload(), 1000);
|
|
||||||
});
|
|
||||||
|
|
||||||
|
|
||||||
// Send video state update to the server
|
// Send video state update to the server
|
||||||
// event: the video event (ex: seeking, pause play)
|
// event: the video event (ex: seeking, pause play)
|
||||||
function state_change_handler(event) {
|
function state_change_handler(event) {
|
||||||
@ -111,7 +139,9 @@ function state_change_handler(event) {
|
|||||||
client_uid: client_uid
|
client_uid: client_uid
|
||||||
};
|
};
|
||||||
|
|
||||||
socket.send(`state_update_from_client ${JSON.stringify(state_image)}`);
|
if (socket.readyState === WebSocket.OPEN) {
|
||||||
|
socket.send(`state_update_from_client ${JSON.stringify(state_image)}`);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// assigning event handlers
|
// assigning event handlers
|
||||||
@ -213,3 +243,4 @@ document.addEventListener('DOMContentLoaded', function() {
|
|||||||
style.textContent = `::cue { font-size: ${size} !important; }`;
|
style.textContent = `::cue { font-size: ${size} !important; }`;
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -187,7 +187,10 @@ server.listen(settings.server_port, settings.server_ip,
|
|||||||
process.on('SIGINT', () => {
|
process.on('SIGINT', () => {
|
||||||
console.log("Shutting down server...");
|
console.log("Shutting down server...");
|
||||||
// wss.close();
|
// wss.close();
|
||||||
wss.clients.forEach(client => client.terminate());
|
wss.clients.forEach(client => {
|
||||||
|
client.send("reload_request");
|
||||||
|
client.terminate();
|
||||||
|
});
|
||||||
server.close(() => {
|
server.close(() => {
|
||||||
console.log("Server closed");
|
console.log("Server closed");
|
||||||
process.exit(0);
|
process.exit(0);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user